Mechanics of Magic: Seven Lessons from Game Design
Christina Wodtke's talk « Mechanics of Magic: Seven Lessons from Game Design » (66 minutes): gamification, with badges and progress bars stuck on everything, misses the point. What web products can really borrow from game design is mastery, irregular reward schedules and meaningful choices.
Franck Debane helps large companies build new ventures with Forward Partners: about a hundred programmes in more than 50 companies since 2012. He wrote Passez en mode startup (Eyrolles, 2021) and organises the Lead Innovation Day.
Short essays by email for people who launch new ventures inside large companies: testing ideas with customers, winning over leadership, using AI without the hype. Plus first invitations to Lead Innovation Day.