Lessons from game design, by Christina Wodtke

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In the guide UX and design thinking

Lessons from Game Design by Christina Wodtke

Mechanics of Magic: Seven Lessons from Game Design

Christina Wodtke's talk « Mechanics of Magic: Seven Lessons from Game Design » (66 minutes): gamification, with badges and progress bars stuck on everything, misses the point. What web products can really borrow from game design is mastery, irregular reward schedules and meaningful choices.

Source: Christina Wodtke (YouTube)

First published on LinkedIn on October 8, 2014. View the original post

Franck Debane helps large companies build new ventures with Forward Partners: about a hundred programmes in more than 50 companies since 2012. He wrote Passez en mode startup (Eyrolles, 2021) and organises the Lead Innovation Day.