Franck DebaneDigital Evolution

Moving from software development to product management means shifting from how we build to what we build, and why. I made that move myself. The guide starts with how to make it, and how to do well once there.

Then the ground rules of the job: what separates a product manager from a UX designer, and how to build a product vision a team can share, with Tesla, Wise and Spotify as examples.

Product decisions come next. Removing features is part of the job. Phase 2 rarely comes. Google+ and the 280-plus products Google has shut down show how products fail. A talk on jazz shows how product managers improvise, and a note in French makes the case for designing products AI-first.

Then agile in practice, and how it slides back into waterfall, followed by the lessons of apps and games, where lean startup meets the App Store.

The engineering side comes last: how writing code shapes the way you think, and how eBay and Etsy learned to scale.

Start here

  1. Moving from Software Development to Product Management

    Moving from software development to product management is a leap that many developers consider. This move opens doors to new challenges and responsibilities while allowing …

    3 min read Opinion

  2. UX designer vs product manager: what distinguishes the two roles?

    My answer on Quora to the question: Given that the qualities of a good UX Designer and a good Product Manager seem so close what are the distinguishing …

    1 min read InnovationLinkedIn

  3. Building a vision for your product or for your company (with examples)

    To be competitive, organisations need to align their teams to a common and shared goal. Failing to do so causes employees to disagree, act according …

    5 min read Startup

Product decisions

  1. Removing features: a misunderstood task of product managers

    This is one of the most misunderstood tasks of product managers: removing features instead of adding new ones. Some features are diluting your core value …

    1 min read InnovationLinkedIn

  2. The biggest lie in software is « phase 2 »

    Jeff Gothelf, in Harvard Business Review (2012): under the pressure of budgets and deadlines, the features planned late in a project slip into a « phase 2 …

    1 min read InnovationLinkedIn

  3. Product lessons we can learn from Google+

    Paul Adams, who worked on the original Google+ team and invented Circles, draws eight product lessons from it: build around people's problems, not the …

    1 min read InnovationLinkedIn

  4. What product managers can learn from jazz musicians

    Ken Norton's talk at Mind the Product starts with Ella Fitzgerald forgetting the lyrics of « Mack the Knife » on stage in 1960 and improvising, with her …

    1 min read InnovationLinkedIn

  5. All those failed products

    Remember iGoogle? Google Glass? Picasa? Orkut? Google Base? Those have been shut down by Google amongst over 280 other projects. Check out this list: the …

    1 min read Corporate EntrepreneurLinkedIn

  6. Penser AI-First

    La rupture de la GenAI redéfinit les interactions homme-machine et transforme la conception des produits. Penser AI-First, c’est aller au-delà d’un simple …

    1 min de lecture InnovationLinkedIn

Agile in practice

  1. A soft reminder about agility for software teams

    A primer on the agile methodology from the AngelList blog, now Wellfound: how high-performing teams build software in short iterations focused on users …

    1 min read InnovationLinkedIn

  2. Agile is just Waterfall in disguise

    And it’s killing innovation. The Agile Manifesto aimed to free development from processes and rigidity: Individuals and interactions over processes and …

    1 min read Corporate EntrepreneurLinkedIn

Apps and games

  1. 3 lessons from 3 years on the App Store

    Robleh Jama, founder of Tiny Hearts, shares three lessons from three years of making apps: version 1 is only the start, as ongoing development and …

    1 min read Lean StartupLinkedIn

  2. Applying lean startup to mobile apps

    A 2012 discussion on OnStartups: can lean startup work for mobile apps, when app store approval slows down iterations and split tests? The answers say …

    1 min read Lean StartupLinkedIn

  3. Applying the Lean Startup principles to game development

    A few month ago, I started exploring how the Lean Startup principles could be applied to computer game development. This journey lead me to Alexandre …

    1 min read Lean Startup

The engineering side

  1. How coding shapes your thinking

    This article was first written and published for the Business Coaching Magazine. When you write software all day, it shapes your thinking. Your brain is …

    3 min read Opinion

  2. Scalability Best Practices: Lessons from Randy Shoup @eBay

    You will find this list interesting if you are involved in designing and building large scale web applications. It’s the scalability best practices, written by …

    1 min read Innovation

  3. The Etsy saga: from silos to billions of pageviews

    High Scalability recounts Ross Snyder's talk at Surge 2011: how Etsy went from a raw startup in 2005 to one struggling with its success in 2007, the …

    1 min read StartupLinkedIn